Wednesday, February 29, 2012

Preparing for the Inevitable

'ello,

I am Professor Screwtape, I'll be co-authoring this blog and therefore a party to the ensuing madness that is to become GW2.

As we've begun to see the groundswell of data at last for GW2 I was forced to pause and recollect of my previous adventures in GW1. 

Looking back I'm shocked to see how little I actually accomplished. Although to be fair at the time I experienced the world through a satellite connection, so "crap colored glasses with tinting made of suck" if you will.




(Look at him, I'm pretty sure I can see dust on his shoulders) 


In light of this I've set out to amend the grievous wrong:
The goal is to complete a minimum of 30 points in the HoM before either GW2 hits, or I get a beta and forever sucked in. This space and you (un)fortunate readers will be witness to my striving and observations along the way.


I'll be following a rough plan pulled from sources much more knowledgeable then myself.

Those of you who have accomplished this feat, any insight you can share will be most welcome. 



And so with this final line I transition "from dreamy aspiration to laborious doing."

Make It So: Number 1

Original Guild Wars 2/Eye of the North Press Release
Make It So is our first series, chronicling the history of Guild Wars 2.


March 27, 2007.  NCSoft and Arenanet dropped two huge bombshell announcements for Guild Wars.

The first being that they were working on a sequel to Guild Wars, implementing some key features like a persistent world, as well as still holding to the no subscription fee business model.

The second was that they were working on the first true expansion for Guild Wars.  Eye of the North would require players to own one of the three original campaigns (Prophecies, Factions, Nightfall) and would sport content for level 20 players only.
     For more info on Eye of the North, click here.

The announcement for GW2 came as a shock to some, considering that Guild Wars was only two years old.  Rarely in the MMO scene do sequels outshine their predecessors.  I'll admit, with the lack of news over the months after this announcement,  myself, and friends that played Guild Wars were also a bit nervous.  How would gameplay change with a persistent world?  Would Eye of the North be a worthy release considering that we had received 3 full campaigns prior?

With the jitters also came a sense of excitement.  We already knew the quality work Arenanet could produce, and immediately set high hopes for what was to come.

And so began the waiting...the waiting for any tidbit of news...and little did we know how much waiting we would do.

Our goal with Make it So is to educate those new to Guild Wars 2, with a basic timeline of major news announcements.



Tuesday, February 28, 2012

The Sauce Boss.

Guild Wars 2.

In my biased opinion, Guild Wars 2 is easily the most anticipated MMO to be announced in the last 5 years.  The Professor and I are new to this thing called blogging, but will do our best to keep you posted on all things Guild Wars 2.  Coming up within the next few days, we'll take a look at the very first GW2 announcement and how the hype train hasn't stopped since.